Design-o-topia
sábado, 24 de noviembre de 2012
lunes, 15 de octubre de 2012
Second Podcast
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jueves, 4 de octubre de 2012
domingo, 16 de septiembre de 2012
domingo, 9 de septiembre de 2012
importancia de el diseño
DESIGN
Importance of design
To open this topic begin quoting a paragraph of Otl Aicher:
"The design illustrates the technical and economic philosophy of a company, and the company image reveals the character of it, define their mentality. The designer is the philosopher of the company, which, whatever that mentality, makes perceptible "
The quality of good communication and a good piece of design, are of great importance in the market where the company operates, and that this message will identify the institution and differentiate from the competition. Hence the visual communication of the company must have distinctive attributes, highlighting the features of it, within a homogeneous visual management system. This means that all communication has a formal and functional unit, enhancing the effects of communication. Effective communication, the company will stand out over the competition, bringing benefits in the market, as increased sales or raising the quality concept that the public has toward her. This is essential in order to compete in a highly developed consumer society, where the media are full of messages, due to the development of technology and fierce competition in the market. Otl Aicher explains it this way:
"A distinctive corporate image has the advantage of producing a chilling effect out without resorting to verbal self-praise"
At this point we are faced with another concept, that of speech communication. The speech by others should not promise what you can offer the company, because the public, feeling encouraged by this false promise and realize the true situation, is disappointed and creates a situation of rejecting it hurting the institution in terms of its image and its commercial benefit.
For good communication with the public is essential that the whole process of design and creation of the message is carried by a task team interdisiplinado where exchange views and make him joint undertaking tasks, designers and all those involved in the areas process, such as the areas of marketing, sales, technology, logistics, production, etc., polishing the most of the effectiveness of the message.
It is important to clarify that the message should reinforce the emotional attachment to the receiver, selecting all those characteristics that he understands and shares, and that make you identified in the message.
Do not forget that communication design is the essence of the company and not the packaging.
What is design?
The human being inserted in their environment and conditioned by it, must meet a variety of needs, whether material or spiritual, which means he poses. Based on this view, is the design, to meet those needs. The definition of design González Ruiz about us closer to the concept:
"Creation and development process by which the designer translates a purpose in a way."
This speaks of the creation process, which indicates that the design is a mental process, to imagine, to project. The designer identifies the problem and the project is targeted, in order to do something, to give way to a function.
The design, as generally believed, not the created object itself, but the mental process by which it is reached.
The design scope is very broad and there is a solution for every need, or at least we like to think so, and every area of our environment presents us with one. The scope will address is that of communication, as our specific function, the graphic designer is to communicate. Our designer products are developed on a physical medium.
The graphic designer shapes visual communications that are presented. This is clearly expressed in the definition to Jorge Frascara:
"The graphic designer works in interpreting, sorting and display messages. Their sensitivity to the form must be parallel to its sensitivity to the content."
Here we talk about consistency between the content (the meaning of the message) and form (the realization of it), and we pay great importance to what we want to communicate, a task for which the sender of the message (usually a company) has called us.
Graphic design is not a pure art, because as he explains Jorge Frascara "The designer, unlike the artist, it is usually the source of messages it conveys, but the actor."
This will mean that the message has to agree, and above all it must be clear to the recipient of the message. The codes used in the message, must be shared by the recipient and be designed according to the same.
Given that the role of graphic design is to shape the message, we have to bear in mind that these messages have an important social function, since they go to the people and therefore the designer must take a number of responsibilities.
Jorge Frascara distinguishes at least four areas of responsibility:
A - Professional Responsibility: The responsibility of the designer to the client and the public, to create a message that is detectable, discriminable, attractive and convincing.
B - Ethical Responsibility: Creating messaging that support basic human values.
C - Social Responsibility: The production of messages that make a positive contribution to society, or at least, who do not mind a negative contribution.
D - Cultural Responsibility: Creating visual objects that contribute to the cultural development beyond the operational objectives of the project.
Graphic design, communication re-done, can be defined by three elements:
Persuasion: Try to convince the receiver that there is more than a reasonable choice, through emotional values. The message is intended to affect the knowledge, attitudes and behavior of people.
Identification: context element distinguishes through neutral values that serve for recognition.
Information: It refers to the communication objective events. Values functional, utilitarian and rational.
Referring to the creative process of design, to get to the solution, we will take as regards the program poses Bruno Munari, to appear a guide in which to reach the solution, detailing the actions to be timely:
1 - Problem
2 - Defining the problem
3 - Elements of the problem
4 - Data Collection
5 - Data Analysis
6 - Creativity
7 - Materials, Technology
8 - Experimentation
9 - Model
10 - Verification
11 - Construction Drawings
12 - Solution
In the creative stage is when, in a moment of "enlightenment", we come to the guiding idea that emerged from the data analysis because the problem is the solution. The idea, in this way, will be a change in point of view the problem in an original, never before addressed, will be an unexpected obiedad applying the test of common sense.
A finding that the message has been effective in the receiver, is also part of the design process.
The design should not have any fear of extremely simple solutions, if they agree to anything, nor be "lukewarm" when siding with a concept or form.
As we have seen, the act of designing is left to chance, or to taste of the designer, but is governed by an orderly system of actions, which given the problem give a possible solution, changing the perspective of looking at it. This solution will have a form (signifier) and function (meaning). From this we can deduce that the design is the art of permanent redefinition.
domingo, 2 de septiembre de 2012
About Graphic Desing (L)
Hi everybody tonight we are young... so check and watch these videos :)
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it's not about Graphic Design but ...
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thanks to everybody :)
jueves, 30 de agosto de 2012
The Keys to your creative career
Being in the creative field is often times a challenge; for
designers, developers, copywriters, photographers and anything in-between. If
you are just starting out in the creative field, maybe you’re mid-career and
you are not sure where your career will go OR maybe, you have a huge decision
to make on what type of job you should take next in your field? This article is
here for you.
Develop your portfolio like there’s no tomorrow
Yes, this goes without saying but, it’s a skill that’s
totally under-rated especially if you have not had someone pound it in to your
head. Instead of showing a body of work, break it down into what parts of the
project you did, who the client is and how you achieved it. Everyone has “work”
but, not many people in the creative field show the thought process and their
marketing chops in their portfolio.
Network your ass off
It’s not what you know but, who you know. Prospective
employers love having people that have a track record, especially with someone
directly inside their company. Get involved in local design meet & greats,
events, internships, volunteer work and pro-bono’s. Word-of-mouth is the best
form of marketing and has an unlimited potential to gain you clients, work or
opportunities. Just think of it this way, if you know one person who knows two
people in the industry… And that person knows three people in the industry who
know a few people… you can see how this will snowball into being able to draw
on your connections when the time comes.
Vest yourself into your work
Regardless of the position you are in, vest yourself in the
company and the projects as much as possible. 1.) It makes the creative
process better. 2.) It makes your relationships with your co-workers and peers
more meaningful. 3.) You feel like you’re part of the team, completing your
sense to belong.
Separate your creativity from your personality
Don’t get this confused with “having personality in your
creativity”. This is solely geared towards your creation is what your client
wants. Remember, you are the expert and you are trying to educate and steer
them down the correct path to the best creation possible. However, it doesn’t
ultimately work this way. The sooner you learn that creativity is your medium
and it’s not a personal attack, the better. Especially if you work under
several other people in your company or firm and they call the creative shots.
Just remember at the end of the day that it’s just a project not a personal
attack.
Don’t judge an opportunity by it’s “portfolio work”
Many opportunities are often judged by “Am I going to be
able to do creative work?”. Sometimes, you’ll miss the best learning experience
because you won’t gain any portfolio work. In the grand scheme of things,
portfolio work can only take you so far… There’s a massive amount to be learned
from experiences that don’t appear to have “portfolio quality” work. Some you of
these experiences will be with you for the rest of your life.
Change. Don’t be afraid of it
Times change, mediums change, jobs change, the world
changes. Embrace it. Learn it. Love it. Are you stuck on a project? Change your
thinking. Are you stuck with the same type of clients? Change your service
offerings. Looking for a new career and can’t seem to find the right fit?
Re-design your portfolio. Change your thought process, change your outlook,
change your life.
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